package gimys;

import gimys.SolidObject.Skin;

public class Trigger {
	
	public enum triggerType { PATROL, EMBUSH}
	
	public triggerType type;
	public Point location;
	public Path pathUsed;
	public float freq = 0;
	public int number = 0;
	public Skin skin;
	public Point embushPoint;
	
	public Trigger(triggerType type, Point location, Skin skin, Path pathUsed, float freq, int number, Point embushPoint) {
		this.type = type;
		this.location = location;
		this.pathUsed = pathUsed;
		this.freq = freq;
		this.number = number;
		this.skin = skin;
		this.embushPoint = embushPoint;
	}

}
